Distant Traffic Sleep Drift

distant traffic, soft city ambience

Ready
Id
818f329b-c144-4cc2-8c9e-ff42d9069015
Prompt
busy streets
Duration
45 minutes
Intended duration
45 minutes
Audio status
Ready
Image status
Ready
Loop segment
Yes, 180 seconds
Created
8/1/2026 9:59:01 AM
Updated
8/1/2026 10:00:02 AM
Favorite
No
Mobile feed
Hidden

Remix

Generated Media Metadata

TypeProviderModelURLCreated
Audio /media/audio-cache/aad93f01a5f186e13dd36555663f978c5980aadfc31db2c7c02e3a386f1cc... 8/1/2026 10:00:02 AM
Image AzureOpenAI gpt-image-2 /media/sleep-worlds/818f329bc1444cc28c9eff42d9069015/images/azure-openai-b6e8fb4... 8/1/2026 10:00:00 AM
Audio Truth
Status
Acceptable
Included prompt-critical
CityAmbience, Traffic
Missing prompt-critical
None
Misleading title terms
crowd ambience
Title/subtitle mentions 'crowd ambience', but no matching audio layer is included in the final mix.

Planned and Included Layers

  • CityAmbience:included=True:volume=0.14:procedural=False:promptCritical=True:tags=urban street ambience,distant streetlife,building reverberation,evening city
  • Traffic:included=True:volume=0.32:procedural=False:promptCritical=True:tags=distant traffic,passing cars,muted buses,urban road
  • CityAmbience:soundIntent=distant busy street city ambience with layered streetlife and building reverberation, steady and non-intrusive:included=True:promptCritical=True:finalVolume=0.14:skipReason=none
  • Traffic:soundIntent=continuous soft traffic flow of passing cars and distant buses, muted and rhythmic without close pass-bys:included=True:promptCritical=True:finalVolume=0.14:skipReason=none
  • SoundscapeQuality:canMarkReady=True:partial=False:promptCriticalCoverageRatio=1.00:neutralOnlyBlocked=False:shortLoopBlocked=False:selectedLayerTypes=city ambience,traffic:missingPromptCriticalIntents=
  • SoundscapeQuality:layer=CityAmbience:role=PrimaryEnvironment:promptCritical=True:neutral=False:sourceDurationSeconds=151.53:shortLoopRisk=False
  • SoundscapeQuality:layer=Traffic:role=ExteriorMotion:promptCritical=True:neutral=False:sourceDurationSeconds=97.46:shortLoopRisk=False
  • SoundscapeQuality:layer=BrownNoise:role=NoiseBase:promptCritical=False:neutral=True:sourceDurationSeconds=procedural:shortLoopRisk=False
  • SoundscapeQuality:promptCriticalCoverageRatio=1.00:neutralOnly=False:shortLoopBlocked=false:selectedLayerTypes=city ambience,traffic:missingIntents=

Selected Assets

  • CityAmbience:18b583c7-2a4b-426e-a9f7-0bd5671f549a:George Street edinburgh 12 July 2024:LongTrimmedRuntimeAsset:intentScore=1.00:intentMatch=True:neutralSupport=False:promptCritical=True:sourceDurationSeconds=151.53:preparedDurationSeconds=151.53:looped=True:loopedCountEstimate=2:shortLoopRisk=False:resolvedLayerAsset=true:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • Traffic:28e106ce-d090-49a9-a1b4-8bab348702de:AMB-Night,Quiet,DistantTraffic,Lisbon,Portugal:RuntimeTemporaryAsset:intentScore=1.00:intentMatch=True:neutralSupport=False:promptCritical=True:sourceDurationSeconds=97.46:preparedDurationSeconds=97.46:looped=True:loopedCountEstimate=2:shortLoopRisk=False:resolvedLayerAsset=true:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true

Intelligent Mix

Status
Balanced
Scene perspective
UrbanNight
Anchor
Traffic:ExteriorMotion
Dominant layer
Traffic:0.32
Final layer count
3

Final Mix

  • CityAmbience:PrimaryEnvironment:selectedAsset=18b583c7-2a4b-426e-a9f7-0bd5671f549a:scenePerspective=UrbanNight:anchor=False:requestedVolume=0.18:preVolume=0.18:ducking=0.80:finalVolume=0.14:sourceDurationSeconds=151.53:loopSeamRisk=False:filters=lowpass=5500,highpass=90,pan=0.00,stereoWidth=0.78:reason=role PrimaryEnvironment shaped for UrbanNight; ducked under Traffic:procedural=False
  • Traffic:ExteriorMotion:selectedAsset=28e106ce-d090-49a9-a1b4-8bab348702de:scenePerspective=UrbanNight:anchor=True:requestedVolume=0.16:preVolume=0.32:ducking=1.00:finalVolume=0.32:sourceDurationSeconds=97.46:loopSeamRisk=False:filters=lowpass=4800,highpass=120,pan=0.05,stereoWidth=0.70:reason=anchor selected for UrbanNight; kept as perceptual anchor:procedural=False
  • BrownNoise:NoiseBase:selectedAsset=procedural:scenePerspective=UrbanNight:anchor=False:requestedVolume=0.22:preVolume=0.08:ducking=0.60:finalVolume=0.05:sourceDurationSeconds=procedural:loopSeamRisk=False:filters=lowpass=1200,stereoWidth=0.35:reason=role NoiseBase shaped for UrbanNight; ducked under Traffic:procedural=True

FFmpeg Inputs

  • CityAmbience:PrimaryEnvironment:LongTrimmedRuntimeAsset:asset=18b583c7-2a4b-426e-a9f7-0bd5671f549a:procedural=False:exists=True:bytes=26730098
  • resolvedLayerAsset:CityAmbience:terminalDecision=UseAsRuntimeAsset:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • resolvedLayerAsset:CityAmbience:resolvedLayerAssetCreated=true:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • resolvedLayerAsset:CityAmbience:handedToComposer=true:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • resolvedLayerAsset:CityAmbience:CityAmbience:748022 lifecycle: evaluated -> AcceptedLongTrimmed -> ResolvedLayerAssetCreated -> HandedToComposer -> IncludedInFinalMix; candidateLifecycle=CityAmbience:748022:evaluated->AcceptedLongTrimmed->ResolvedLayerAssetCreated->HandedToComposer->IncludedInFinalMix; resolvedLayerAssetCreated=true; handedToComposer=true; includedInFinalMix=true:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • resolvedLayerAsset:CityAmbience:durationDecision=AcceptedLongTrimmed;sourceDurationSeconds=151.53;preparedSegmentDurationSeconds=151.53;preparedPathPresent=True;layer=CityAmbience:compositionKey=CityAmbience|18b583c7-2a4b-426e-a9f7-0bd5671f549a|False:includedInFinalMix=true
  • Traffic:UrbanMotion:RuntimeTemporaryAsset:asset=28e106ce-d090-49a9-a1b4-8bab348702de:procedural=False:exists=True:bytes=17192030
  • resolvedLayerAsset:Traffic:terminalDecision=UseAsRuntimeAsset:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true
  • resolvedLayerAsset:Traffic:resolvedLayerAssetCreated=true:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true
  • resolvedLayerAsset:Traffic:handedToComposer=true:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true
  • resolvedLayerAsset:Traffic:Traffic:776263 lifecycle: evaluated -> Accepted -> ResolvedLayerAssetCreated -> HandedToComposer -> IncludedInFinalMix; candidateLifecycle=Traffic:776263:evaluated->Accepted->ResolvedLayerAssetCreated->HandedToComposer->IncludedInFinalMix; resolvedLayerAssetCreated=true; handedToComposer=true; includedInFinalMix=true:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true
  • resolvedLayerAsset:Traffic:durationDecision=Accepted;preparedDurationSeconds=97.46;layer=Traffic:compositionKey=Traffic|28e106ce-d090-49a9-a1b4-8bab348702de|False:includedInFinalMix=true
  • BrownNoise:BaseBed:procedural:asset=procedural:procedural=True:exists=True:bytes=31752044
  • ffmpegInputIndex=0:label=[a0]:layer=CityAmbience:asset=18b583c7-2a4b-426e-a9f7-0bd5671f549a:volume=0.14
  • ffmpegInputIndex=1:label=[a1]:layer=Traffic:asset=28e106ce-d090-49a9-a1b4-8bab348702de:volume=0.32
  • ffmpegInputIndex=2:label=[a2]:layer=BrownNoise:asset=procedural:volume=0.05
Mix, cache, and entitlement diagnostics
Best-effort layer BrownNoise was retained even though it was not in the original plan.
Title/subtitle mentions 'crowd ambience', but no matching audio layer is included in the final mix.
CityAmbience: long ambience candidate was trimmed and used as a runtime asset for this session.
Traffic: safe compatible candidate was used for this session only and kept out of the approved catalog.
["CityAmbience:PrimaryEnvironment:selectedAsset=18b583c7-2a4b-426e-a9f7-0bd5671f549a:scenePerspective=UrbanNight:anchor=False:requestedVolume=0.18:preVolume=0.18:ducking=0.80:finalVolume=0.14:sourceDurationSeconds=151.53:loopSeamRisk=False:filters=lowpass=5500,highpass=90,pan=0.00,stereoWidth=0.78:reason=role PrimaryEnvironment shaped for UrbanNight; ducked under Traffic:procedural=False", "Traffic:ExteriorMotion:selectedAsset=28e106ce-d090-49a9-a1b4-8bab348702de:scenePerspective=UrbanNight:anchor=True:requestedVolume=0.16:preVolume=0.32:ducking=1.00:finalVolume=0.32:sourceDurationSeconds=97.46:loopSeamRisk=False:filters=lowpass=4800,highpass=120,pan=0.05,stereoWidth=0.70:reason=anchor selected for UrbanNight; kept as perceptual anchor:procedural=False", "BrownNoise:NoiseBase:selectedAsset=procedural:scenePerspective=UrbanNight:anchor=False:requestedVolume=0.22:preVolume=0.08:ducking=0.60:finalVolume=0.05:sourceDurationSeconds=procedural:loopSeamRisk=False:filters=lowpass=1200,stereoWidth=0.35:reason=role NoiseBase shaped for UrbanNight; ducked under Traffic:procedural=True"]
Plan JSON
{"mood": "urban, awake-calm, sleepy", "avoid": ["sirens", "loud horns", "sudden loud transients", "alarms", "clear speech", "close voices", "harsh high frequencies"], "title": "Distant Traffic Sleep Drift", "planTags": ["UrbanNight", "urban, awake-calm, sleepy", "A warm dusk view down a busy city street from sidewalk eye-l", "CityAmbience", "PrimaryEnvironment", "Traffic", "UrbanMotion"], "subtitle": "distant traffic, soft city ambience", "mixIntent": 11, "audioLayers": [{"pan": 0, "role": 10, "tags": ["urban street ambience", "distant streetlife", "building reverberation", "evening city", "distant", "soft", "background", "sleep-safe"], "type": 20, "volume": 0.17668000000000003, "distance": 0.82, "priority": 1, "intensity": 0.24128, "soundIntent": "distant busy street city ambience with layered streetlife and building reverberation, steady and non-intrusive", "stereoWidth": 0.78, "avoidAssetIds": [], "negativeIntent": "no sirens, no loud horns, no clear speech, no music, no sharp transients, no alarms", "promptCritical": true, "diagnosticLabel": null, "optionalAssetId": "18b583c7-2a4b-426e-a9f7-0bd5671f549a", "intentConfidence": 0.93, "requiredStrength": 2, "preferenceOwnerId": "google:100174495397662898536", "requestedSceneRole": "soft urban background bed"}, {"pan": 0.05, "role": 15, "tags": ["distant traffic", "passing cars", "muted buses", "urban road", "distant", "soft", "background", "sleep-safe"], "type": 21, "volume": 0.15576, "distance": 0.78, "priority": 6, "intensity": 0.2298, "soundIntent": "continuous soft traffic flow of passing cars and distant buses, muted and rhythmic without close pass-bys", "stereoWidth": 0.7, "avoidAssetIds": [], "negativeIntent": "no close car pass-by, no screaming horns, no crashes, no loud engine revs, no clear announcements", "promptCritical": true, "diagnosticLabel": null, "optionalAssetId": "28e106ce-d090-49a9-a1b4-8bab348702de", "intentConfidence": 0.9, "requiredStrength": 2, "preferenceOwnerId": "google:100174495397662898536", "requestedSceneRole": "distant traffic motion"}], "visualScene": {"scene": "A warm dusk view down a busy city street from sidewalk eye-level, blurred figures and soft storefronts, no distinct people faces", "style": "calm cinematic urban illustration, soft focus, sleep-safe low-stimulation playback art", "palette": "muted amber, slate blue, warm gray, soft charcoal", "weather": "clear evening with faint urban haze", "lighting": "golden streetlights mixing with cool twilight, gentle reflections on wet pavement", "negativePrompt": "sirens, gore, weapons, screaming faces, loud neon harshness, text, logo, watermark, horror, disturbing faces, screaming, aggressive contrast, sharp red flashing lights, chaotic composition"}, "durationMinutes": 45}
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